1
Part 1 - Piercing a line into a projecting plane
2
Part 2 - Intersection of the oblique and projecting planes
3
Part 3 - Piercing a straight line into a viewport
4
Part 4 - Intersection of the plane with viewports
5
Part 5 - Piercing a line into an oblique plane
6
Part 6 - Intersection of oblique planes